mto-art:

These are some quick notes.
If you’ve got questions about shading/colors lemme know I’ll edit the original post.

When making a piece I always want to make sure the overal rendering is good.
Eyes are drawn to contrast. When you pick your colors make sure there are enough pleasant hues, enough contrasting values, and ENOUGH SATURATED AND DESATURATED COLORS

When you choose to do high saturated flat colors make sure your shadows and lights are desaturated. If you make your lights warm make your shadows cool.
For values always check if your piece still looks appealing under a black and white gradient filter. If not, bump up those values!  If your piece looks fine in black and white but trash in color HANDLE YOUR SATURATION.

kikistiel:

I got a lot of questions about how I did the blur/depth/light thing with the #HIXTAPE art I drew so here is a quick step by step:

1) fully painted drawing, Hobi’s hands and head/chest are on two separate layers


2)
adjusted crop and composition, I cropped in closer to Hobi and I adjusted his hands to be in a different position that emphasized the “H” more. Also used a low opacity layer set to multiply and used a dark blue/purple to add some soft shadows to his hands where the back light would not be hitting them

3) Used filter -> gaussian blur on the head/chest layer to push Hobi in to the bg. Also duplicated the hands layer and blurred that as well, and masked out most of it saving only the bottom of his arms to emphasize his hands

4) Added a multiply layer and used a dark purple for most of his face and chest, and a pitch black on the very bottom to fade that part out completely. Added a tiny amount of light on him by using hot pink and small yellow dust specs, setting the layer to Lighten, and setting the opacity of that layer to really low.

5) added text, and finished!